Buck is a flanker who leaps in to bully the enemy team through the use of his wide-spread shotgun and constricting Net Shots. When in danger, Buck can active Recovery to stay in the fight and finish off his target.
||CD: 0.5s. A massive cannon that fires 7 small pieces of sharpnel that deal 200 damage each and deal up to 1600 damage in total. Closer enemies take more damage.
||CD: 15s. Heal 1500 HP over 5s.
||CD: 10s. Buck leaps an incredible height and distance. Landing on a target deals 50 damage and decreases the movement speed of all affected enemies by 30% for 1.5s. Recharges every 10s.
||CD: Energy Gainned. Go Buck Wild, instantly reseting all your cooldowns, refilling your ammo 100% faster, and causing your weapon to deal 25% more damage for 10s.
Level up to active a talent. You can level up 5 times, and each time you level up you can select from a set of two different talents.
|Basic attack deal 20% more damage to shields
||Movement speed increases by 20%
|Gain 25% lifesteal
||Recovery increases by 30%
|Critical Chance increases by 25%
||Ultimate charges 100% faster
|CC duration reduced by 50%
||Max health increased by 20%
|Basic attack deal 25% more damage
||Critical Chance increased to 200%