Clash Royale June 20th Update Balance Changes

Here are Clash Royale June 20th Update balance changes! In this balance update we’re taking a look at Clone, Heal, Minion Horde and more!

Clash Royale June 20th Update Balance Changes


Radius increased from 3 to 4.

Minions/Minion Horde

Added 0.15sec Deploy Time between each Minion.

Barbarian Barrel

Area Damage +17%, Barbarian spawn location visible.

Jump/Dash Minimum Range

Standardized to 3.5.

Mega Knight: 4 to 3.5.

Bandit: 3.5 to 3.5 (no change).

Charge Up Distance

Standardized to 3.5.

Battle Ram: 4 to 3.5.

Prince: 2.5 to 3.5.

Dark Prince: 2.5 to 3.5.


Will no longer appear in opening hand.

Magic Archer (bug fix)

Will no longer extend his range and accidentally wake up the King.

Buildings (bug fix)

Will no longer occasionally stop shooting at the edge of their range.

Source: Clash Royale official site.