Hi-Rez Studios has revealed SMITE newest god is Cerberus, Warden of the Underworld from Greek mythology. He joins the existing roster of 92 gods very soon, as update 4.25 is slated for release on PC on January 9.
Passive – Spirit of Death: Any time an Enemy God within 40 of Cerberus is healed, that healing is Cerberus receives 40% of the heal, and the Enemy’s heal is reduced by 20%.
Paralyzing Spit: Cerberus’s snake tail spits venom that passes through and damages Enemies. If Cerberus’s dog heads are Alert, they then also spit venom when the ability is fired. Each head is alerted upon hitting an Enemy with a Basic Attack, and all are alerted after Ghastly Breath. Each projectile that hits the same target deals 20% less damage, but hitting an Enemy with all 4 Stuns them.
Ghastly Breath: Each of Cerberus’s 3 heads releases a cone of noxious breath in front of them, damaging all enemies in range 7 times over 2.4s and reducing their Protections up to three times. Enemies in the center of his breath are also Slowed up to three times. This attack immediately puts all three of Cerberus’s heads on Alert for Paralyzing Spit.
Soul Expulsion: Cerberus leaps a short distance forward, dealing damage on impact and severing the souls of Enemies. These souls will not block Cerberus’s attacks, and killing the souls heals Cerberus.
Stygian Torment: Cerberus’s haunting wail summons below him the souls of the damned, which then lift all Enemy Gods into the air while stretching the link between their bodies and souls, Damaging them. A short time later, Cerberus uses this link to pull the Enemies to him.